Using the Titanic we are able to see a small quirk with the ship handling in Ship Simulator 2006 in that when you make sharp turns using the longer vessels, the ship actually appears to “skid” around the turns as if the turn isn’t being initiated by the rudder at the rear of the vessel. You have to plan turns, acceleration, and deceleration literally minutes ahead of time since the ship is so sluggish to respond to helm and power inputs. The size and mass of the Titanic are formidable, and nothing happens quickly.
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